SCALAR QUANTITIES
“Physical
quantities which can completely be specified by a number (magnitude) having an
appropriate unit are known as "SCALAR QUANTITIES".
Scalar quantities do not need direction for their
description.
Scalar quantities are comparable only when they have the same physical dimensions.
Two or more than two scalar quantities measured in the same system of units are equal if they have the same magnitude and sign.
Scalar quantities are denoted by letters in ordinary type.
Scalar quantities are added, subtracted, multiplied or divided by the simple rules of algebra
Scalar quantities are comparable only when they have the same physical dimensions.
Two or more than two scalar quantities measured in the same system of units are equal if they have the same magnitude and sign.
Scalar quantities are denoted by letters in ordinary type.
Scalar quantities are added, subtracted, multiplied or divided by the simple rules of algebra
EXAMPLES
Work, energy, electric flux, volume,
refractive index, time, speed, electric potential, potential difference,
viscosity, density, power, mass, distance, temperature, electric charge,
electric flux etc.
VECTORS QUANTITIES
VECTORS QUANTITIES
“Physical quantities having both magnitude and
direction with appropriate unit are
known as "VECTOR QUANTITIES”
We can't specify a vector quantity without
mention of direction.
Vector quantities are expressed by using bold letters with arrow sign such as:
Vector quantities are expressed by using bold letters with arrow sign such as:
Vector quantities cannot be added,
subtracted, multiplied or divided by the simple rules of algebra.
Vector quantities added, subtracted, multiplied or divided by the rules of
trigonometry and geometry.
PARALLELOGRAM LAW OF VECTOR
ADDITION
According to the parallelogram law of
vector addition:
"If two vector quantities are represented by two adjacent sides or a parallelogram then the diagonal of parallelogram will be equal to the resultant of these two vectors."
RESOLUTION OF VECTOR
DEFINITION
The
process of splitting a vector into various parts or components is called
"RESOLUTION OF VECTOR" These parts of a vector may act in different
directions and are called "components of vector".
We
can resolve a vector into a number of components. Generally there are three components
of vectors.
Component
along X-axis called
x-component
Component along Y-axis called Y-component
Component along Z-axis called Z-component
Here we will discuss only
two components x-component & Y-component which are perpendicular to each other.
These components are called rectangular components of vector.
MULTIPLICATION OF A VECTOR BY A SCALAR
When a vector is multiplied by a positive number (for
example 2, 3, 5, 60 unit etc.) or a scalar only its magnitude is changed but
its direction remains the same as that of the original vector.
If however a vector is multiplied by a negative number (for example -2, -3, -5, -60 unit etc.) or a scalar not only its
magnitude is changed but its direction also reversed.
DIVISION OF A VECTOR BY A SCALAR
The division of a vector by
a scalar number (n) involves the multiplication of the vector
by the reciprocal of the number (n) which generates a new
vector.
Let
n represents a number or scalar and m is its reciprocal then the new vector is
given by:
ADDITION OF VECTORS BY HEAD TO TAIL
METHOD
(GRAPHICAL METHOD)
Head to Tail method or graphical method is one of the
easiest method used to find the resultant vector of two or more than two
vectors.
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